
Lili Lu
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Posted - 2011.07.03 01:04:00 -
[1]
Originally by: Meissa Anunthiel The opposite Angeliq. 2 ships having similar attributes but different models. It is extremely clear we do not want 2 ships having the same model but one being better than the other. That point of view has been made clear, CCP does not plan on introducing those.
Meissa and CSM, I'm still confused as to what you "ok'd" with CCP. It is not just better ships for aurum, it is also any ships for aurum that are problems and would be a breach of their vanity-only promise. ANY nex-acquired ships without the same mineral inputs for those ships through the historic in-game production route are a violation. CCP has already tried to cast the gold scorpions as vanity only, but it is not simply providing a ship skin, which would be nbd.
THE ****ED UP GOLD SCORPION ALREADY CODED INTO NEX WAITING FOR A SWITCH TO BE FLIPPED SO THAT IT APPEARS is a harm to the player market. THey better be fixing the NEX interface to accept mineral input of equal amounts to producing a player built regular scorpion or they will experience a second wave of un-subs that will surely sink the game. So far the MT store has only bilked Monocle Trollewinskis out of $70 each. Not worth going full un-sub yet. However, I will be in that second wave of unsubs if they start conjuring whole gold scorpions for aurum input alone.
The sad thing is that if the company has investors pushing them to get more revenue, or make DUST and WoD faster, or internally some large stakeholder presently running things wishing to cash out, the company could have raised income in a better ways. They might have sold thousands to tens of thousands of $1-$10 monocles etc instead of 52 $70 monocles in the first 40 hours. They could have said hey guys sorry but we're raising our subscription prices $1-$2 per month accross the board, faced a lot of forum flaming over it, but nowhere near the ****-storm of unsubs they have so far.
They've got to stop hiring stupid marketing consultant tossers and start thinking and feeling for themselves about what their customer population wants. P2W and F2P games have shorter lifespans and I would hazzard to guess less profitability anyway. Even if there is more short-term "profitability" in those gaming models it is not a good fit for a long-term company like what CCP has been (since they took on two large game development projects ) and what the EVE player base had come to expect. Like many have already said in this thread we are suspending judgment waiting to see what they do not just what they say.
To go to another topic, Incarna is fine imo, as long as they can reduce the heat side effects and recognize that immersion is promoted by not forcing people to de-pod if they are only docking to reload or reship. Hell put in some brief annimation of a container of ammo being craned into the current ship, or the pod craned to a new ship, as long as the loading of the full-body avatar in cq and the wis areas are not mandatory. I look forward to those myself as long as my aging computer does not fry but they've got to realize that not every re-dock would ential and disembark from the pod. That would not promote immersion.
Lastly, I was one of those ***s that was actually interested in the WoD game. That is until all this and learning that it will be MT and P2W (as will DUST which interested me not at all). So, they lost a customer for WoD with all this. The big thing about DUST though is if it is MT it could **** through the backdoor EVE with P2W. Tread carefully CCP, this fight isn't over. |